Introduction to your Unen tribe


#1

This is where you should do a small introduction to who your tribe is, what they are called (if that name also has a special meaning), who is the character that leads the tribe and who is the tribes main diplomat (example: a Pirate as leader and an Ur Kug as diplomat).


#2

The Kul’Gul Rapi Family is a family of Bruskti vampyrs and bandits that live in a coven in the cliffs by the sea outside of Unen The cave has 4 entrances.

A large entrance in the side of the cave hidden by brush. its walls adorned with drawings depicting horrible ways to die. bulldog like nightmares with scales and quills roam the entrance cave.

The second is a hidden cove with sea access. The Covens ship is docked there. Its a small cargo freighter named the Mary Celeste II. The family converted to be a fishing boat.

In one of the three chambers of the cavern the ceiling partially collapsed into the chamber. The families stolen airship, the Kalok Fray’tur, is moored there. Any family member who commits a crime heinous enough to warrant death can be expected to be tied to the ground in the sun room. For a vampyr there are few more painful ways to die.

The final entrance is a small tunnel dug to the outskirts of Unen and hidden on that side under a large rock. This tunnel serves as an emergency escape tunnel.

The small tribes chief is the tribes matriarch Mama Rapigog. A slightly obese female Olgog with the fur on her head braided into dreadlocks with little bits of bone and nightmare woven in them. Like the rest of her tribe her fur was streaked with black, such is their curse. As a child she became a tribe member the way many do. She was kidnapped by the tribe from her birth family. Birthrates in the cursed are painfully low. For a woman to have even a small chance of having chance of bearing a healthy child she must be gluttonous with her sustaining vice. The baby must then feast by proxy until it is a child that can seek its own nourishment.

The family chief diplomat is a tall (by Olgog standards), lanky, and thin Olgog named Babi Ya’al. He normally wears an earther ragged top hat, one of the first things he stole upon becoming a bandit. He acts in one part as second in command, one part diplomat, and also maintains the families Lallur’on (Web of eyes, human intelligence source network).


#3

The crew and captain of the Batavian Bat is here in the port of Unen to party. While the original captain was a stickler for doing things the earther pirate way, Dol Kuglock is ready for the party to begin, and it looking for more crew mates to aid in keep the party afloat. While the ship is also very useful for attacking, defending and raiding, being the newest bar in town has it’s own perks as well.

Welcome to the new cruise ship of fun and debauchery. When not on missions, the port of Unen is the home of the Bat. Fun as it is, parties get old after a while, we shall see just how long the party can keep floating along.


#4

The Rhug’na’ru were once a wandering band of pirates, carrying loot and other stolen goods on an old ship of no name. Being an old ship, hitting one rock spelled the end for the traveling life of the Rhug’na’ru’s. They picked what they could off of the beaches near the ship and carried it up onto the shore where they came upon an old Earther bunker covered in the low lying foliage of the coastal forest just south of the port of Unen. They quickly got inside the duracrete compound for shelter in a freak storm. Inside they found it to be very empty, aside from a few crates of canned Earther food and an old scribbled map of the surrounding area. That day the Rhug’na’ru became a tribe, a village and were to be focused around this Earther place.

Now after about 50 Earth years, after learning Earther technology and becoming what is known as a Goblin Gunner tribe, they have created a village out if the forest’s wood and raised low lying stone walls around it. The bunker became a base of operations, the many rooms serving to accommodate who they had as a leader and whoever their family might be along with the the current “diplomat”.

The Chief wears the title of “The Captain” which started all the way back in their pirating days. The current one is named Reshed Lok after his mother, the last Captain. He runs the village, solves most of the internal problems and leaves the external ones to his trusted diplomat, Olav. He is trusted by all in the village, even those who don’t see eye to eye with his decisions. He is missing an eye and has an ornate peg-leg, which was placed there when he became the Captain, its the sign of their leader.

Their Diplomat, Olav, was raised here and in the port of Unen for most of his life, and learned mostly Earther customs (the bandit part anyway). He stands at an intimidating height of 8 feet, wearing an old gray Earther trench coat and a wide brimmed hat. He often carries his homemade pistol with him tucked into his trench coat. He tends to advise the Captain on aspects such as battle and gathering and often goes to Unen to trade their wares with their designated trader, although this is mostly so he can go to Tlana’ru for a good drink from a fellow diplomat. Recently he returned home with enough scrap to cover the whole village, if the bunker did not have a nifty storage area in it.


#5

“Lucky Fate is our name and goblin gunners for hire is our game. Our mission is gather fame, fortune and fabulous technology to build a community for Olgogs Immutables. That’s right gang - we are the freaks of the misfits of these lands. Or something like that… probably not. Heh, genocide is coming to spank us! Me and my gang is going to punch and shoot it back. With BIG guns, FAST mounts and SMART tactics (disclaimer: last item subject to debate) we will thrive and carve a place for Olgogs in history!”

The current leader of the Lucky Fate is Godart. A young veteran of many misadventures, Godart was an orphan raised by Earther truckers based in Dusk. A couple of years ago he made his way south to Unen because he thought it was called Udon and he is a fan of noodles. After the first misunderstanding and a couple more misunderstandings, he united what was left of the Golden Fate and Lucky Strikes gang. Standing at a proud 5’8" tall with a red mohawk, Godart is the youngest (and first!) leader of the tribe/gang at 17 years of age. He wears ancient Olgog Plate painted with red flames and over that a brown trench coat that has seen better days. He has a Brezan Stalker(s) called “Mal’ie Eater”.

Since Godart lost a bet with the gang and no one wants to be the diplomat, Godart defaults the main diplomat position. Unless he can pawn it off on the Number Two guy/gal. A title that changes hands whenever they get sick of the position.

The Lucky Fate is based in main port city of this region in a bunker that doubles as a machine shop/store.