The attacks had just been cleaned up when the first of the Mag Daron arrived. He was a massive Olgog, named Dehv Dragonspawn, who wore the skull of a falsewyrm over his head.
He was dressed in K’iou armor plates and carried a pair of meteoric steel and zela battle axes at his hips in nightmare hide quickdraw holsters.
His roar filled the caverns of Tla’loc’al. Dehv went house to house, asking about Glog of Or’Lur, the TearDrop Hammer, and the Mag Der’al who had kidnapped Glog. Each time he left a home full of dead bodies, bloodied by axe wounds, and obviously feasted on as if by a monster.
Dehvs attack was not an isolated incident. Unen, Brez, and Tla’loc’al all felt similar attacks. What followed was a running terror campaign between the Mag Der’al and their explosives and artifacts against the sheer brutality of the Mag Daron. Olgogs across the Goblin lands were pulled from their homes and butchered on the street.
The Mag Daron were Olgogs, but their cannibalism struck terror into the hearts of local authorities. They always seemed to escape after their massacres, adding to the fear that spread.
Special Zones with Special Rules
Drewsport: No attacks by Mag Der’al only by Mag Daron
Simonsburg: Double attacks by Mag Der’al, standard number of attacks by Mag Daron
Tla’loc’alan Trade Zone: Double attacks by Mag Daron and Mag Der’al
Rhug’na’ru town: No Attacks by Mag Der’al only by Mag Daron.
Provisonal Colony of 2218: Double attacks by Mag Der’al, NO attacks by Mag Daron.
Kolgol: No attacks by Mag Der’al, only by Mag Daron
(any tribe that gave free passage to the Mag Der’al in their territory do not have to worry about Mag Der’al attack. They are however under attack by the Mag Daron.)
Mag Daron, Olgog Fanatic
F.S. 6, 3 attacks, Earth, Shadow, Water all at lvl 4 Strength 8
Armed with a pair of Zela Assassins Axes (x2)- 1d6+6 Melee dmg, currently 1d6+ 11 with strength. Drops all Leyas Shields and Shapeshifted armor on targets. Can be used to deflect Leyas attacks on the flats of the axe blades.
Armed with Khaz’gha wood Fist Wrapping- 5 Melee dmg, Bludgeon, currently 10 Melee dmg Bludgeon. Indestructable weapon.
Mag Daron are immune to the Mag Der’al, Noble Bloods and all Alien Larvae and Mind Control. Unknown other powers.
Standard Mag Der’al Olgog
H.P. 19, F.S. 5, 1 attack. Strength 4. Emotional control 8
Can use most weapons and most explosives. Cannot use Annihilation attacks and takes x2 dmg from Annihilation attacks or annihilation artifacts. Immune to Zela Metal. Takes normal damage from Holy weapons or blessed weapons even if Melee attacks or Missile attacks.
Immune to Melee, Missile, Chill, Poison, and Disease dmg. BUT Bludgeon attacks will count as No A.R. Attacks.
If reduced to 0 H.P. Will splash blood on nearby targets and attempt to infect them all with a Naked Form Blood Being. If the Blood being’s blood infusion attack is successful, that target will become a Mag Der’al as well.
Naked Form- Blood Being
H.P. 10 F.S. 5 1 attack. A.R. 0. Immune to Melee, Missile, Chill, Poison and Disease dmg. Is not immune to Bludgeon attacks. Immune to Zela Metal.
Special attack: Blood Infusion -This Mag Der’al touch attack will take control of one Olgog target who has a will of 5 or less (olgogs only). Target must make a Health (T#10) test with one success, modified by Will bonus, or be taken over. If the character has an emotional control of 3 or better, they get a +10 bonus to their rolls. If the target has an emotional control of 1 or 2, or they have recently suffered torture or extreme trauma they do not get this bonus and instead take a -5 to this test. The Blood Being will try and kill any Human allies of the Olgog targets, then Giants, then K’ias, then Quall N’drone in that order of target preference.
This being can use all powers, skills and weapons of that target. Blood Infusion does not work on characters or player characters with will of 6 or higher or F.S. 6 or higher. When Infused inside a target this creature gains the target’s H.P. + 10 and makes the target immune to Melee, Missile, Chill, Poison, and Disease dmg. BUT Bludgeon attacks will count as No A.R. Attacks. Stats above when in a standard Olgog civilian’s body.
This ability has no effect on targets already controlled by a Brain leech, Quall Larva, Legion larva, Unity Uplink, E-strain Larva, or those immune to mind control or immune to possession and has no effect on EEF Exorcists and other Exorcists and no effect on Undead.
Mission Rules
First player to post gets a repost when all other players have finished posting to the mission in response to all other actions.
All other players may only make 1 posting.
Other players may only act as if they have seen the action of the first player who posts.
All other actions are compressed together by the DR team with a focus on storyline, so do not worry about paradoxes between different action posts.
Not every aspect of every action will be shown. This is especially true of actions that exceed two paragraphs.
Special Challenges: Which Terrorist Force do you side with? Do you handle this diplomatically, or militarily?
Open to all tribes and all mercs
This mission ends on Friday April 18 at 8.PM. E.S.T.