The sea was deep and cold,
and the ships were armed and old,
their crews were vets
with cannons and nets
and boarding axes , harpoons, galore.
To say that many died,
takes naery a careful eye
The question is who did
and who survived.
Verse 1 of the Lay of the Pirate War of 2218
The Church of One in Dunesphere have hired a huge fleet of pirates from up and down the coast. The only prerequisite was they have an Earther captain. Each was paid in good silver, and given permission to loot, rape and pillage the town of Drewsport. To make each of its citizens suffer for daring to accept a new government of tolerance for any length of time. To make an example of them.
To Lord Grimaldus’ shock Dunesphere only sent a messenger after the Pirate fleet was deployed.
Thirty dangerously outfitted ships, small and maneuverable. They had come from as far North as Tarris and as far south as Unen. Their array of skills and weapons were different enough to fill tomes in and of themselves. Their captains had no honor to each other, no knowledge of each others tactics. They were all hungry for plunder, and Drewsport offered a tasty conquest.
Pirate Ships (VAR 30 vs Melee, Missile, and Energy, Sails + Leyas Drives (Steam + Water, Water Leyas 5 successes (high of 7).
Vehicle armaments: Shieldbreaker Ballistae forward facing (x2), each does 3d8 Missile dmg, Lowers V.A.R. By 1d8 pts, Shieldbreak at 4 Successes. 10 shots each
Small Cannons (x2 each side) 15 Missile dmg, Lowers V.A.R. By 10 pts. 10 shots each
Pirate Crew:
Scalywags-An assortment of Olgog, Earthers, K’iorn, Baribur, and and K’iou(x14)
FS 4, 2 attacks, Weapons: Gaff hooks and Boarding Axes- 5 Melee dmg, +2 dmg on Called Shots when used in each hand. Gains no bonus for extra attacks by using in each hand.
Whaling Harpoons- 8 Missile dmg, does an additional 4 (No A.R.) dmg when removed.
Shadow, Light, Water, Fire Leyas at level 3
Veteran Pirates- An assortment of Olgog, Earthers, K’iorn, Baribur, and and K’iou soldiers (x7)
FS 5, 2 attacks, Weapons: Boarding Cutlass- 6 Melee dmg, +2 dmg on Called Shots. 2W
Modded Springshot Pistol- 6 Missile dmg, +4 dmg on Called Shots. 2W. Magazine holds 4 Springshot rounds, Can be fired 4 times before reloading.
Shadow, Light, Water, Fire Leyas at level 4
Captains- Cut Throat Earther Pirate Captain (x1 per ship, once an adventurer in their own right)
FS 7, 4 attacks, Weapons: Fine Cutlass- 7 Melee dmg, +2 dmg on Called Shots. 2W
Artificed Springshot Pistol- 2d6+6 Missile dmg, +4 dmg on Called Shots. 2W. Magazine holds 4 Springshot rounds, Can be fired 4 times before reloading. Shadow, Light, Water, Fire Leyas at lvl 5
Challenges:
1- Do you fight the pirates, help the pirates or try for diplomacy?
2- Do you help protect the town? If yes, How do you protect the town? (Be specific about units sent in, vehicles sent in, etc)
3- What are your troops standing orders for any pirates they capture?
Mission Rules
First player to post gets a repost when all other players have finished posting to the mission in response to all other actions.
All other players may only make 1 posting.
Other players may only act as if they have seen the action of the first player who posts.
All other actions are compressed together by the DR team with a focus on storyline, so do not worry about paradoxes between different action posts.
Not every aspect of every action will be shown. This is especially true of actions that exceed two paragraphs.
Open to all Olgog Tribes and all characters.
Lord Grimaldus can send any units he chooses. As the Church of One sent the message about the attacks in his territory without consulting him, he could always feign ignorance (I didn’t get the message until after I sent my forces) and help defend Drewsport (subordinate Inquisitors may simply defend drewsport by choice), or he can assist the Pirate force in trying to take over the town. The choice is up to Lord Grimaldus.
Unit 817 gains 1 extra post at the end of the mission to respond to any players that try and attack Drewsport or its citizens.
Special Challenges: 30 Pirates ships with a crew of 22 pirates each. All attacking using cannon, ballistae and Leyas Abilities (creating Nightmares, bringing up tidal waves to strike the town and enemy ships, setting fire to ammunition stores, creating decoys, Leyas flashbangs)
This mission ends on Friday November 1st at 8.PM. E.S.T.