The Rehsedian Tribes to the Northeast have come under full assault by Yyan Empire Wild Giants armed with Unit 111-made relic weapons. The Rehsedians have been driven back from Camp Iron in the south of their territory and are making a heroic stand to protect the Rehsedian Capital.
This semi-subterranean fortress maze can only be entered from one large entrance way known as Desher’s Gate. Artificed and warded by the ancients, it was said to be impregnable. It had but one weakness. The mountain top above it could be collapsed downward over the doorway, sealing the door from the outside, and the Olgogs inside would be in for a slow death of starvation.
Mainly a nomadic tribe the Rehsedians consider this their homeland. They kept this site due to its heritage, and the promise given by the ancients that no one would ever conquer it from the outside.
So far none had.
The Yyan Empire vanguard was made up of one hundred strong Wild Giants. Each armed with magi cannons, and Grey carapace armor. The giants were of the living, and strong enough to hurl a tree truck through the side of a Mak Hoblock before hurling the dead Mak Hoblock like a catapult stone at the defenders at the Desher Gate.
The Rehsedians have sent out a desperate call for help.
Any Merc or Sellsword willing to come and keep the mountain clear of giants will have a weaponized gauntlet of finest metal scales known as a ReshedRapi crafted for their specifications. The reshedrapi was razorsharp, and designed to be used with two handed weapons and polearms. Since the Rehsedian Capital is the only place on the planet Refuge that retains the knowledge of the reshedrapi, this is an exclusive reward to this mission.
Mission Rules
First player to post gets a repost when all other players have finished posting to the mission in response to all other actions.
All other players may only make 1 posting.
Other players may only act as if they have seen the action of the first player who posts.
All other actions are compressed together by the DR team with a focus on storyline, so do not worry about paradoxes between different action posts.
Not every aspect of every action will be shown. This is especially true of actions that exceed two paragraphs.
Special Challenges: Yyan Empire Wild Giants
Yyan Empire Wild Giant
HP 26 F.S. 5, 2 attacks.
Grey Carapace Armor- A.R. 8 vs Melee & Missile, 4 vs. Energy & Chill
Immune to Acid attacks
Special attacks: Gauntlet Punch: 20 Melee dmg, Bludgeon, No A.R. Vs Giants & WarGiants
Throw Treetrunk- 20 Missile dmg, x2 dmg to vehicles and structures. Bludgeon. Requires adult tree
Throw Mak Hoblock Corpse- 30 Missile dmg, Bludgeon
armed with a
Yyan Magi Cannon- 6d8 (Half A.R.) Energy dmg, x4 dmg to Vehicles.
Requires strength 10 to carry in combat by non-giants.
Corrupted Sylvan Power Converter core: This weapon will detonate if not fed 2 H.P. Of Users Lifeforce each day. Unluckily method of charging this weapon in this way is not intuitive. Requires Necrotech T# 5 with 2 successes to figure it out by studying the weapon. If detonated it does its listed dmg to all targets within mile. City effect (+ 16 dodge t#)
This creature is considered a Yellow level threat by itself, a red level threat in groups.
Mission Notes:
The Yyan Empire Wild Giants will be attacking the mountain side as Skirmishers in groups of two and three.
If vehicles, Giant Monsters or Magi Cannon fire is seen on the side of the defenders, Giants will be sent in five at a time to counter the threats.
The Giants are not preparing for a siege and don’t have supplies or supply lines.
The Giants are dosed with some form of combat drug rendering sleep unnecessary for them during the course of the battle.
While most of the 100 Giants are engaged with the Rehsedian Chariot army, squads are being sent out to topple the mountain.
No one is allowed inside the Rehsedian Capital during this mission. Anyone who attempts it will find an unpleasant surprise in the mission post.
Open to all tribes and all mercs
Each player may only send 1 character into this mission. No more than one, and no apprentices.
Anyone wishing to side with Daemonsbane and Khered in this mission should come here.
This mission ends on Friday April 4 at 8.PM. E.S.T.