In the middle of the Goblin Lands, caravans have been reporting back finding a circus surrounding the entrance to a deep sandy ravine.
The Cirque du Gor is run by a strange leering, wizened old Earther who goes by the name of Emerald, and welcomes all species.
Emerald acts as MC for the six acts; the Sword Swallower, the Fire Breather, the Juggler, the Knife thrower, the Trick Shot, and the Strongest Champion.
Each in turn stepped forth into the main tent and performed for the crowd. The Sword Swallower was a whispy thin female K’iorn, the Fire Breather was a thick and strong female K’iou, the Juggler was a male Vorin, the Knife thrower a male Bastard, and the trick shot a male Kumfei.
After each performance Emerald addressed the crowd, “Come one and all, test your mettle! Are you hotter than a boiling kettle? Ready to release upon these sands, the perfection of skill of an artisan? Let loose the blood and violate your senses, for the Cirque Du Gor is experimental. Who is willing to challenge the Maestro in their skill of choice?”
[This part will be entered by the actions of all players who choose to challenge a member of the Cirque du Gor in their skill, Sword Swallowing, Fire Breathing, Juggling, Knife Throwing, Trick shots with springshots, bows, crossbows, or firearms]
At the beginning of the sixth act, a wild giant is brought into the main tent. It used a pair of rusted out hovercars as weights for lifting. The tent lifted on one side revealing the sandy ravine. Darkness had now settled upon the Circus and the sky was alight with stars. Then the Wild Giant hooted and gave a glare over at the ravine whose darkness held unknown horrors.
The wild giant walked over to the edge of the ravine, reaching down into the sand and revealing four leg chains, sized for a human, each with long metal chain down into the ravine. He held them aloft with one hand, while clamping a still larger one onto his own leg. Each of the five chains were independent of each other, and clamped onto…something… down in the ravine.
Emerald will greet the contestants and say, “Welcome to this hardest of challenges, who is stronger? Gor, Yyan, Gog, Man, Child of the Falosini? You must hold your chain firm against all pulls and tugs from the beast that dwells in the ravine. The last one standing will be considered the Strongest Champion and achieve a greater prize than just any title could bear, a statue of the losers made of Finest Iron showing their final moments of pain and torment.”
Are you there to:
A) Challenge one of the Maestros in a skill. Please write up what your challenge would be (for example: Trick shot could be challenged to shoot a coin out of the air, and both player and Trick Shot would have to achieve the shot of hitting the coin out of the air, in that order.)
B) Assassinate Emerald: Anyone that runs a circus has to be up to no good right? Plus he’s all creepy!
C) Take the Strongest Challenge? Only first four players to post for trying the Strongest Challenge will be able to do so. If you see 4 players have already done the Strongest, pick one of the other five challenges instead!
Mission Rules
First player to post gets a repost when all other players have finished posting to the mission in response to all other actions.
All other players may only make 1 posting.
Other players may only act as if they have seen the action of the first player who posts.
All other actions are compressed together by the DR team with a focus on storyline, so do not worry about paradoxes between different action posts.
Not every aspect of every action will be shown. This is especially true of actions that exceed two paragraphs.
Special Challenges: Each of the Maestros are exceptionally skilled at what they do, creativity of the challenge will be key. Each challenge will have interesting consequences for the loser.
The Strength challenge is very dangerous but the rewards are epic. Only first four players whose posts talk about the Strength challenge will get a chance to do the Strength challenge.
Open to all tribes and all mercs
Tribes may send a maximum of 1 character to the Circus. Mercs are limited to themselves and any subcreatures under their control.
This mission ends on Friday March 14 at 8.PM. E.S.T.