The Invasion of the Tomb Factory Part 3
The armies were getting onto their vessels, and even the Unit 111 seemed to be holding true to the orders to withdraw.
The Usurper smiled as he looked at the contract signed by the foolish hivespawn. As a greater fiend, the Usurper knew any soul claimed by the Quall Hive could not be taken by him. But the joy of watching that hivespawn turn in front of the entire UtR could not be matched.
He had gained what he needed from the Tomb Factory and one Dead of each of the planar knights. Now it was time to move on. It was only a matter of time until the Quall came in force after their agent had been exposed. If not them, the Temporal Enforcement Agency.
But of all his luck, the Usurper looked up to see the Falosini flying fortress descending down towards them. He opened an energy bridge. He grabbed the command crystal from the control panel and ducked through the energy bridge followed by his new cadre of master artificers.
Carved from a hunk of asteroid, it was large enough to act as a mothership as hundreds of Baribur leapt off its walls, flying down towards the citadel. The Tomb Factory’s many magi cannons fired up at the first wing of baribur, cutting them down. Feathers and bodies littered the ships still floating in the straits.
Above them onboard the Falosini fortress was Ceroj the Red, Sovereign of the Falosini. The only leader among them known for his cruelty and merciless hatred of all “tainted” remains of the old wars. His hatred of the Uthvelor and Pelebor led him to be known as OldFoe Redcloak. He respected K’iou, K’iorn, Baribur and Vorin and looked at all other species as pawns of his enemies at best. He once led the Baribur Interrogator Lords, but was withdrawn from that service because his demand for perfect intelligence on the enemy resulted in many of his proteges turning to the path of the Vampyr. Ceroj the Red being the all around asshole that he was then went through and killed off those proteges he could find who were Vampyrs. Nice guy…real negotiating type. Hates the Dead. Doesn’t like Earthers much either.
So when the much beloved Bladed Sun, hero of the Border Wars went up to negotiate you can imagine the shock of the heroes and villians below when his body came hurling back down into the strait. Ceroj revealed himself. Eight feet tall, dress in platemail and red cloaks with six long flowing wings. A red cowel covered his head so only a pair of green glowing eyes, like stars, could be seen in the expanse of his cowl. On his back was a huge Zela Metal sword covered in Nightmare Lord Runes. At his belt was a short sword with a heavy red crystal in its pommel.
Looking down his booming voice could be heard, “Look at this disgusting garbage. Dead cursed to endless unlife by the thrice-damned K’ias. Olgogs scrambling like parasites over the carcasses of K’ias and Sylvan warfare technology. This…this is disgusting.
My armies cleanse these weapons from this field. Kill any who try and stop you.”
The Bladed Sun rose up battered but not defeated levitating back up to the deck of the floating castle.
“Ceroj, the other Falosini don’t know you have come here. Withdraw until the Sovereigns may act in the best interests of the Falosini and the people here.”
“Shut your mouth,” said Ceroj, “You human…you don’t deserve to have stolen ascension through my father’s great weapon. If I could rip it from you I would.”
“You speak with the pain of one who has suffered on the hell dimensions,” said the Bladed Sun, “Withdraw these innocent soldiers. Your Baribur Skyknights should not suffer from your hubris.”
Around them the Baribur were already churning up a storm.
Lightning began to rain down upon the ships floating in the straits. The waves washed up onto the ships, and crews struggled to hold their positions.
Choices:
- Ordered Retreat: Follow the Agreed Plan, All except Unit 817 retreat. They defend themselves from the attacking Falosini, but allow the Falosini and their Baribur soldiers to fight Unit 111, Unit 817 and the defenders of the Tomb Factory on their own. Unit 817 figures out a way to make the Falosini think they’ve won or will get driven out by Ceroj the Merciless.
Or
- Hold the Factory: Unit 817 and whomever else wants to keep fighting over the Tomb Factory do so. And try and drive off a pissed off Falosini Sovereign and his personal army of Children of the Falosini.
Mission Rules
First player to post gets a repost when all other players have finished posting to the mission in response to all other actions.
All other players may only make 1 posting.
Other players may only act as if they have seen the action of the first player who posts.
All other actions are compressed together by the DR team with a focus on storyline, so do not worry about paradoxes between different action posts.
Not every aspect of every action will be shown. This is especially true of actions that exceed two paragraphs.
Special Challenges: Unexpected. Baribur Skyknights (use Ziphor Skyknights stats), Falosini Warriors, Betrayal between Unit 111 and others, could cause a shootout that would redamage all the partially repaired vessels and sink others.
Open to only those tribes involved in the first Invasion Mission and all mercs whether or not they were a part of part 1 (they’ve been hired on to save the day?)
All players are encouraged to create an open planning thread to gather an army together.
This mission ends on Friday 16nd May at 8.PM. E.S.T.