Humanity had for its long history allowed its anguish and fear to drive it forward into acts of brutality and horror against its own people time and time again. Whether it was an issue of skin color, or religion, or orientation, whatever excuse that could be used to work the poor into a frenzy of fear and then be used to unleash them upon that group.
And each time there were those without empathy who leapt upon the situation, seeking an option to enrich themselves and gather influence and power. And their fortunes became great, and their influence grew long, and those in their service felt their lash, in word and deed, more and more often. And when old and bitter, these power players, these shakers and movers, then bemoaned the small kindnesses granted the very poor upon whose backs their fortunes and fames were made. Because every little crumb in the mouth of a begger was a fortune in the mind of the greedy. Even when the Greedy wasted entire loaves while the multitudes went hungry, the greedy still looked for more.
Their hunger had no end.
And for two millenia the Colony of Dunesphere had been built on that oppression. That hard rule where the poor were indoctrinated early in three simple lessons, 1) Obey Authority, 2) Give Generously to those above you, but not those below you 3) A path to advancement will only open its way if you sacrifice your own health, emotional state, and life in service.
And after two thousand years of that rule the society of Dunesphere had become one 1) Without Scientific and Artistic advancement, 2) Where most poor citizens were lame, disfigured or maimed, 3)Where the only hope for most poor for a life outside of poverty and hunger was joining the military.
When they joined the military they lived a quick and short life as a Squire, a slightly longer but far more brutal life as a Knight, or eventual retirement as a Noble Lord, where they would have to enforce the very system that allowed them a life of leisure.
When the lands of Absalom and Hebron first opened up for colonization, the handful of Lords and Ladies who supported integration with the alien races began funding public works projects. They saw peaceful coexistence with the Olgogs as the first step to bringing the Church of One into the modern age. If they could succeed in Absalom and Hebron, maybe they could import that peace back into Dunesphere and make the changes so necessary to that society.
Unfortunately for these brave and compassionate Lords and Ladies, one of their number betrayed them. Inquisitor Lord Siedermann had been flipped two years earlier, when his entire family of generations of carefully bred descendents were killed off by the combined might of many Olgog leaders. The testament to centuries of eugentics had been destroyed with a single storm, and his life’s work since the end of the Goblin Genocide had come to an end.
He allowed them to believe he was still a supporter, and drew them to a meeting in Absalom before violence got out of hand.
Trapped there, and afraid to travel due to martial law, these Lords and Ladies were completely unprepared when a group of Olgog Hostage-Takers took the building by force.
These Hostage-Takers announced themselves as “The PureBlood Olgogs” and claim to have proof that the Earther Military has kidnapped and replaced Olgog leaders across the Goblin Lands with loyal clones.
Demanding the EEF stay out of the Absalom situation, “The PureBlood Olgogs” have several other demands.
Demand 1: A representative of the Nine come to the House to negotiate for them.
Demand 2: A representative of each major settlement and tribe come to the House to Negotiate for the release and lives of these Earther Lords and Ladies.
Demand 3: Lord Grimaldus himself come to negotiate on behalf of Absalom’s government and the Government of Dunesphere. He must come with only 1 single bodyguard.
Demand 4: The EEF provide them an unmarked stealth AAV to leave on.
Demand 5: Lord Grimaldus step down as government head of Absalom and Hebron and there must be immediate vote with at least 2 Olgog Candidates on the Ballot.
It is common knowledge the Nine had announced they are absolutely sending in one of their number to take part in the negotiation and that they support demand number 5.
The EEF have refused to comment if they are sending the AAV, but the Lord Siedermann has already fronted the money from the Dunesphere treasury to the Banking Guild so that (his words) “The Villains will not harm a single human innocent.” and a vehicle can be provided if allowed by the EEF.
Each tribal leader must decide if
A) Do you give in to demand 2 and send a representative?
B) Do you use this opportunity to apprehend of the Nine? Or do you use this opportunity to try and kill One of the Nine?
C) Do you attack the Manor House where the Hostages are being held (if so be specific on what people are being sent in)
D) There are currently 100 Hostages inside. Each day of delay the Tribal Leader Players take to post will result in one hostage being granted final death. (One per Tribal Leader who doesn’t post. Mercs, VLAD agents and Free Agents aren’t considered as part of this count down. But if you hold Goblin Lands property or are part of a government you should probably post quickly. If most players wait until the final day to post, all the hostages will be dead.)
E) This mission has full Deadly Force authorized. Any extreme weapons, attacks, and or gear given out earlier in Goblin Lands may be fully deployed in this mission. There are currently 35 Olgogs of “The PureBlood Olgogs) F.S. 5 2 attacks each, wide variety of leyas abilities and skills.