( OOC Sorry to close this 30 minutes early, but its 4th of July and I have hungry kids begging for food.)
With this coming set of battles,Lalder knew the balgogs needed to be destroyed and prevented from coming backy. Lalder had a few goals here. Destroy Balgogs, eliminate ability to produce them, Destroy Kalok.
Camp Cleansing Fire:
Lalder knew camp cleansing fire had to be eliminated. He suspected many bad things happened there,but he could not prove any. Lalder ordered 2 of his 10 Lur Union Fighters that were patrolling the camp area to carry 2 summoners
Rhugal (LR:5, Light: 3, Shadow:3, Air:2, Earth:2, Fire:2, Water:2, General:2, Summ:3) Adj: (Curse Investigator, Leyas Mapping +3, Profession (Cursebreaker) 3)
Kugon (LR:4, Light: 3, Shadow:3, Air:2, Earth:1, Fire:1, Water:1, General:1, Summ:3) Adj: ( Leyas combat Ranged 5)
Summoners are to Discretely Summon Earth elementals to create underground tunnels that allow flamewinds to travel down into the camp fortress, hopefully destroying it. The tunnels would end inches from the interior walls of the camp where the flamewinds would easily break through but not allow those inside to notice the structure issue.
The Lur Union Fighters would relay enemy positions to allies.
Mt Rhug (No one attacks or lands until Krodnok surprise, then Lalder gives the go):
Vehicles:Carrier (nearby),Destroyer,30 Lur Union Fighers. One Lur Union fighter will be fitted with the Nightmare Chill Breath Gland Cannon (20 Chill dmg,Roomsweeper (+7 Dodge T#)). ANd Steam Levi-Tank
Rhug’na’ru
As I’ve stated, The Carrier is near orbit, just below where the Iron republic allows it. The Lur Union Fighters launch from there. If any Lur Union fighters take fire, the destroyer and them will wipe out the enemy air force before attacking balgogs. All 25 not guarding the Carrier. Lalder will use Reverse Metal.
Other Betrayals
Lalder has tried to work with all groups. Lalder will show no mercy for any others who betray the UtR or him again. First Guluf’tor,now Kolgol. Lalder has Earth Leyas 6. Time to prove a point.\
Poison Gases: Purify Air, Air elementals, Artifacts.
Tasks:
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All Attackers would leave a finger tip in a safe place with gogs ready to raise them.
Lalder And the Auf Group would be leading the missions,if they were needed,they could teleport in. Attack,and teleport out.
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[=2]Lalder will use Acid Stream to destroy Balgogs if he is attacked by them.
[=2]If attacked by Metal Vehicles,Lalder will reverse metal to destroy them.
[*=2]With Lalder’s use of the Olgog Radar,and being on the Carrier to start with,he should have a good vantage point.
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Working with only those in the planning meeting and GNA (aka Gang). Lalder trust Urog.
Carrier is flying High. its protected by 5 Lur Union Fighters.
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[=2]Nothing is allowed near it.
[=2]The Carrier will be high enough to avoid being attacked and allow it bomb the volcano or attacking forces with its lasers and chill attacks from high above.
[=2]In Command: Auf Lalur’ab:
[=2]Will Shoot down on fighters taken by betrayal that approach.
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5 Lur Union FIghters patrolling skies and behind forces. Making sure forces are not flanked, surprised, or attacked/betrayed.
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[*=2]Note that Lur union fighters are equiped with a Fireball Launcher,Laser,and a Chill Mine Launcher.
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Destroyer (ran by Ogor) and 19 Fighters Supporting and 1 Special Lur Union Fighter with the Chill Breath Gland Cannon.
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[=2]5 Pilots have Giantkiller Striker Fighter Pilots (No AR vs Giants)
[=2]the UtR Forces (Unless they turn on him)
[=2]Army of the True Flame and their allied Pit Mongrels as best as they can. Give the army of the true flame a comcrystal to communicate with
[=2]Partially support non allied Pit Mongrels. – Lalder did not want these Pit mongrels to come out of this able to hold land,but he didn’t want them to be wiped out either. If balgogs attack them,Lur Union fighters will support, but last.
[=2]Shoot and destroy any balgogs in range (Laser/Chill).
[=2]Use the radar,they pass along troop movements so allies are not surprised.
[=2]Assist Or’lur’s tribes attempts to freeze the Volcano,and/or rescue their troops. (Extract them via Fighter)
[=2]At one point the Destroyer and 10 Lur Union Fighters escort the special fighter to attack the volcano,or any Balgogs with the Chill Cannon.
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Summoners group: Cool/remove lava from Mt Rhug to destroy ability to produce more Balgogs.
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[=2]Deposited discretely somewheres where they could make their way underground. Mission is either to Divert and/or cool the magma in the lava chambers.
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[=3]With a combination of Elementals,Earth To Tunnel,Fire to protect and sense Lava,and Water Elementals to Cool Lava (But with the force of lvl 4 Water leyas with Auto Successes).
[*=3]If discovered, use chimera’s or Teleport out,and try somewheres else.
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3 Squads,Lalders,Lurtors,and Tor’ab to act as reinforcements attack squads being taticly placed and picked up depending on where they are needed.
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[=2]Goals to protect summoning Crew,Find Balgogs to destroy (hopefully with Lur Union Fighters),and positioned to counter enemy attacks.
[=2]Each Group has one Acid Cone Bracer to use.
[=2]Use Change Earth, Chill Attacks, and Acid Cone to destroy Balgogs in caves.
[=2]Lurtor Group would use Steamball Rifles if available.
[=2]Each group has gogs who can purify Air, change form on Water, and deal with other traps.
[=2]Each group will use Earth Elemental to tunnel not needing to follow mazes and to attack balgogs. Destroying the body completely. (Acid cone and change Earth)
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Steam Levi Tank
Lalder always had new toys and new surprises. This one was a surprise to himself. The hover tank would be either Teleported or air dropped into range where it could bring heavy firepower to Kolgol, Balgogs, or any other big bads. Also this could be a door opener.
Kalok
As Lalder is getting ready to confront Kolgol, he will relay a message to Lord Mada so he can join and help.
If Lalder see’s Kolgol and not attacked,he will say “Your quest for power has ruined so much of what we worked for. Your betrayal brought this upon you. I hope your soul agonizes over the horrible choices you have made in this life. “ Then one of the options.
If Kolgol starts to run away, Lalder will say “Are you such a coward that after starting all this you’ll flee and not take responsibility for your actions.”
Option 1:Banish Kalok - While the rest of the team protects them,the Aufs will:
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Lalder and Lalog’na will attempt to Banish Kalok
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[=2]Lalder will sacrifice Maklal Seed of the Kul Gul Rapi and Rum-Blood’s Oasis Seed of the Outcasts and push the power into the Banish. (Sacrificing food and water enough to feed tribes for ever to save one tribe today.)
[=2]Lalog’na and Lalyan will feed a small amount of their life force (1 success) into the Lalog’na’s part of the banish. Healed by ring quickly.
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Option 2:Kill Kolgol,deal with Kalok with banish once he loose his like. Hit Kolgol with a Boil Blood Vial (Boil Blood at 6 Successes on a single target that it is hurled upon (single use item) ) (Received in Trade)
Urik
The Lur Union Fighters would drop off Urik’s forces where they need to be, and respond to pickups. Relaying positions of enemies. Also Lalder would give Urik half of the nanite syringes and keep the other half incase Urik’s forces had theirs broken. This will allow Lalders Aufs to heal Uriks forces if need be.
Yagogi’al the Og’ab
Will work with their forces to transport and drop a Chill bomb on the volcano/Citidel. (Should be working to avoid our troops. See Yagogi’al’s Post for details.
Not recruiting from displaced as they are not trustworthy as they would be Ka Rhug Tribe. Don’t trust them.
Aftermath
Lalder would try to work through the Army of the True flame to get the PIt Mongrels to leave after Kalok defeated. Follow with Warning for those that don’t leave.
The Pit Mongrels do not leave will be push them out. Call in Krodnok.
(Next post will have eq and Some Character stats.)