Lurtor’s goal was to talk these Doomwyrms out of attacking. He didn’t want them dead as that would cause more trouble than not. Lurtor would pick a spot where the post was out of range of the Doomwyrms.
Lurtor would say to the Lurtor’s and OtO’s “I ask for the help of you. I do not wish for combat witht he doomwyrms, and I want no attacks unless I signal for them. But I need a good stick just in case. Please setup at sniping range to take out these doomwyrms if they attack. Do not put yourself to close to be into danger. All life is valuable, whether the body is from a clone or from birth. So lets see if we can protect the post and each other without losses today.”
Lurtor ask the technomancers “Will you please take up protective positions against these doomwyrms. I do not wish any attack unless necessary. I’m going to talk them down. But if I fail, we need to protect the post and the people in it.”
Lurtor would grow his wings and fly up to meet them.
Lurtor would say “Please hold. Great Doomwyrms. I know why you are here and have already reached out to Dahelein Archwing to explain. There is no need for battle here. Dahelein knows why I will not explain in detail here and now. What I can tell you is the End of worlds is safe and I offer any help needed to recover and save your eggs to Dahelein. I did not know they would be effected by recent events, otherwise I would have asked if help was needed. So I offer it to Dahelein and I offer it now. I have many Aquamancers and teramancers who can help. Myself included. Let us take care of those in need.”
If the Doomwyrms decide to move forward or attack, Lurtor will use light leyas blinding light to disorient the doomwyrms. Then he will teleport away to avoid the anhilation leyas. Lurtor then suspecting Dahelein ordered the attack, will pick a doomwyrm to touch through his shadow and Doopleganger him to read his mind and find the truth. (note last resort.) Note, since he teleported away. he shouldn’t be a target. Also he would not keep the doomwyrms form longer than a second. Like what was done to him.
With hope, even the dragons will not be final deathed to be used as barter back with the doomwyrms and recover the cost of an attack.
Lurtor (VLAD Agent) LR:6, HP:24, Init: 2D6+Agility
Stats (Str:6 (12), Agility:6, Will:7, Health:6, Int:5, Chr:3 (7), Emotional Control:2, Temper:2)
Attacks (Melee:3 (4), Ranged:3 (6), Thrown:2(4), Leyas:1)
Special Abilities: (Regen:4 hps /rd, Melee Strike +2, Ranged Shot +2, Rapid Throw +1, Duelist, Gunslinger, Knife thrower, Quickdraw, Goo Warrior Special Training, Bladed Sun Devotion, Faith (Bladed Sun) 1, Path of the redeemer lvl 2, Shadow Assassin Devotion lvl 1, TimeShredded, Tough As Nails, Ignore Poison (4 Succ), Bird Sight (+2 Bonus to Range Combat w/Missle/Energy), Animal Sight (See in Dark), Animal Hearing/Smell (+2 to hearing and smell tests), Ignore Poison, Obscure 6 Succ (+12 to T# for Leyas sight));
Skills (Artillery:2, Blunt Weapons:1, Edged Weapons:5, HtH:3, LCM:6, LCR:6, Pilot Airship:1, Pilot War Giant:3, Polearms:1, Springshots:5, Thrown Weapon:4, Computers:2, Tech Forger:4, Tech Repair:3, Performance:5, Religion:3, Acting:1, Burglary:4, Climb:4, Diplomacy:2, Explosive Theory:4, Heraldry:2, Herbalism:4, Leyas Mapping:1, Leyas Recognition:2, Medicine/Healing:1, Monster Lore:1, Profession(Spy):6, Set Traps:4, Sleight of Hand:3, Stealth:3, Survival:2)
Leyas (LR:6, Air:3, Earth:4, Fire:3, Water:2, Light:3, Shadow:4, General:2, Healing:1, ShapeShifting:6, Summoning:1, Technomancy:6, Troubadour:4)
Equipment:
Fireball ring, Ringer of LIghtning Strike, Ring of Healing (Cure Disease, Heal Internal Damage, Cure Poison (3 succ), Bracer of Acid Cone, Amulet of Channel (Channel Leyas 6 successes)
VLAD Phoenix Strike Pistol, Skull Crusher Magi Pistol, Magi Pistol-Soldier Model, 2 Magi Pistol-Capture Model, 2 Combat Knife (Shieldbreak 6 success),Paladin Sword, Gloves of Wave Motion Fist, 2 Swordfiend bone Throwing blades, Magi Cannon, Hell Forged Dagger, 2 Acid Grenades, 2 Liquid Nitrogen Grenades, 5 Sonic Grenades, 1 Vial of Djinni Blood
“Bone Rings: Animal Sight (4 Succ), Animal Smell/Hearing (4 Succ), (Catlike Reflexes (4 Succ), Monstrous Str (6 Succ), Vorpral Claws (6 Succ), Grow Armor (5 Succ), Ignore Poison (4 Succ). Effects are 12 Str (+9 Dmg), A.R +10 vs MME, Vorpral Claws (1D6+1 No AR), See in Dark, Regen 4/hps (2 Succ) and Obscure (6 Succ)”