Mt. Vir was bustling with the news.
The most evil of each community seemed to have descended overnight into some sort of evil mutant monsters. None of these beings were innocent. They had all been the most evil and selfish of beings before what became known as the Night of the Descended, and their inner thoughts and previous actions suddenly shown on their flesh.
It was interesting to see many evil people, who do what they do for noble reasons, were not as often stricken as the evil who were self-serving. In Mt. Vir it was the K’iou Shapeshifter Grosh. Grosh had run the local assassins guild, keeping most of Mt. Vir’s shadow community in line during the Border Wars. But he began to hate the people of Mt. Vir for their lack of support of his criminal solutions to their legitimate problems. Now after becoming a primal evil Grosh was taken by the Greslarion guards of the Homeforge and placed into custody. The Forgemasters are deciding if he should be treated like an Nngao or like someone infected by a Quall and therefore needing to be executed immediately.
Daron and his Lucky Fate Marketing team had picked out the old Tomb of J’kutu in the J’kutu’s Crag neighborhood of Mt. Vir. It was a perfect place to talk about the evil the Colonies were facing. Each candidate would get to describe what THEY thought was the biggest evil the colonies faced whether internal or external.
(IMPORTANT NOTE: J’kutu is the High Falos name for the K’ias Domino who tormented the Colonies and the Children of the Falosini for generations both before being put in this tomb and after escaping it. Domino is currently dead final deathed)
But as preparations have been happening the reports of random attacks by Super powered Leyas criminals have been increasing exponentially since the Night of the Descended. These Leyas criminals are raging across Refuge, and every society has to face them.
Mission part 1: The Speeches
The Candidate must make a speech about what THEY thought was the biggest evil the colonies faced whether internal or external. If they can focus the weapons and forces of the EEF they will decide where those efforts go.
Mission part 2: Clean up
The characters who maintain settlements must issue a one paragraph official statement to their law enforcement teams on how to treat this new class of Cursed person. The Primal Descended show their evil on their skin. Do you kill them on sight (like Vampyrs in many colonies)? Do you imprison them somehow, and if so how? Do you turn a blind eye and let them prey upon your population (like Vampyrs and Undead in Kelvara)? Do you send out capture squads to take them?
Mission Part 3: Why my character really deserves to be descended?
This is a Flashback part, where a character through in-character flashback scenes can explain why they think their character really is evil enough to be a Primal Descended or Primal Evil.
[Bold] Mission Rules [/Bold]
A player may act in response to the actions posted by another player in this thread, IF they have previously discussed a plan for this mission in a separate thread they choose to create in the forums.
A post should be under two paragraphs in length.
THIS MISSION IS OPEN TO ALL PLAYER ACCOUNTS. Anyone may choose to post to this mission with any number of accounts they may control. However EACH ACCOUNT can only send 1 Character to this mission. Choose your character carefully.
This mission ends on Friday June 16th at 12 Midnight EST.
The First player to post gains 1st initiative, Second player to post gains 2nd, and third player to post gets 3rd initiative. Remaining player actions with be narrated in order decided by the narrator.