Time Shredders


Temporal Factions: Temporal Assassins of the Four Once a character has joined a Time Shredders Mission, they may choose to join one of Three Temporal Factions. This faction works under Death, War, Famine and Pestilence, all combat ready clones designed to prevent people from changing the timeline. This section is for Iron Republic Teams to plan out their missions beyond the prying eyes of other factions. Their goal is to maintain the past in such a way that the current future Earth exists. Temporal Factions: The Temporal Enforcement Agency Once a character has joined a Time Shredders Mission, they may choose to join one of Three Temporal Factions. This faction works under the Da’uhnb, a reptiloid alien species that seeks to hunt demons across time while protecting mortal beings. This section is for T.E.A. Teams to plan out their missions beyond the prying eyes of other factions. Their goal is to stop the time-traveling criminals from messing up the timeline, and to eliminate the servants of the Ancient Evils…especially the Warmonger Cult. Alternate Earths This section is for Alternate versions of the planet Earth that spin off as a result of the actions of Time Shredders missions. Each Alternate Earth will show which “week” of gameplay created that alternate timeline. Earth The future Earth is ruled by the Iron Republic, an oppressive intergalactic corporation that uses cloned soldiers called Brethren. There are multiple major cities under I.R. rule where humans are used as wage slaves. Each city is surrounded by miles and miles of dilapidated and seemingly abandoned city streets, and forests where nature has reclaimed the devastated land. Most modern cities have a future equivalent though coastal cities have become “Bones of the City”, inhabited only by scavengers and roving gangs. This section is for planning missions (beware of spies) and for exploring cities for allies and lost tech. Temporal Factions: The Resistance Once a character has joined a Time Shredders Mission, they may choose to join one of Three Temporal Factions. This faction works under Maverick Multimancer, his ward Armenius and their team of Time Shredders. This section is for Resistance Teams to plan out their missions beyond the prying eyes of other factions. Their goal is to save people from the past at the moment of death, and use their help in defeating the evil intergalactic corporation known as the Iron Republic which rules so many planets. Alternate Refuges This section is for Alternate versions of the planet Refuge that spin off as a result of the actions of Time Shredders missions. Each Alternate Earth will show which “week” of gameplay created that alternate timeline. Stuck in a Timeline? This section is for weeks where certain characters (through mission choices and actions) get stuck in alternate timelines, or have extended missions in a previous or future era. No one may post to this section unless sent here by mission reward.
About the Time Shredders category [Time Shredders] (1)
DR2220Z Colony General Daron's Refuge [Alternate Refuges] (1)
DR2220Y Colony General Roren's Refuge [Alternate Refuges] (1)
DR2220X Colony General Strykker's Refuge [Alternate Refuges] (1)
In a White Room with Black Curtains and a Red Button (Week 8 DR2220+) ( 2 ) [Stuck in a Timeline?] (21)
T.E.A. Temporal Observation Outpost 3021 [Temporal Factions: The Temporal Enforcement Agency] (6)
The Age of Warmonger 2220 [Alternate Refuges] (5)
Daron - Iron Republic, what about those Neliffs? [Temporal Factions: Temporal Assassins of the Four] (5)
Operation Round About [Temporal Factions: The Resistance] (2)
The Board of Directors Meets with Project: The Four Horsemen [Temporal Factions: Temporal Assassins of the Four] (4)
The Clean Up Crew Garage [Alternate Earths] (3)
Earth 666: The Usurper's Grand Win [Alternate Earths] (2)
The CROSSROADS and the TEMPLE OF THE DARK OHMS (TSGL3 Week 6) ( 2 ) [Stuck in a Timeline?] (30)
Outside Mortis Leonin's base in the Bones of the City. Apt 205/Cross the Street [Earth] (4)
Temporal Enforcement Agency (Palace of the Da'uhnb Queen) TSGL3 Week 9+ [Temporal Factions: The Temporal Enforcement Agency] (3)
The Mirror Crystal Menace (TS:GL3 PreGame Week 1, Caused by GL 1&2) [Alternate Refuges] (20)
Interrogation Room "Yellow 34" ( 2 ) [Temporal Factions: The Resistance] (30)
Temporal Assassination Submission 1: The Chinese Airfield 1942 (BeginningTSGL week 2) ( 2 ) [Alternate Earths] (24)
Earth 6000: XIX (Alternate Timeline Spunoff by TSGL3 Week 2 Mission) ( 2 3 ) [Alternate Earths] (52)
The Border Wars of Refuge, Tarris 2218 AR (Created by TSGL3 PreGame Week 2 Mission) [Alternate Refuges] (4)
The Unity Warmachine Marches on (Created by TSGL3 pregame week 2 mission) [Alternate Earths] (3)
In an abandoned Retro Skating and Roller Rink in the Bones of Manhattan ( 2 ) [Temporal Factions: The Resistance] (36)
In the Shadow of the SEA-TAC Dome on the West Coast of the former USA (TSGL3 week 5+) [Temporal Factions: The Resistance] (3)
Temporal Enforcement Agency (Booking Station 74) (TS GL3 Pregame week 1) ( 2 3 ) [Temporal Factions: The Temporal Enforcement Agency] (48)
OtO and the Mind Scrubbers (caused by TSGL3 Pregame week 2 missions) [Alternate Refuges] (6)
The Red Planet, Alpha Dome (TS:GL3 Week 1) ( 2 ) [Temporal Factions: Temporal Assassins of the Four] (38)
The Survivors of OtO's Attack and Lalon (Caused by TSGL3 Pregame week 2 missions) [Alternate Refuges] (9)
Mortis Leonin Kills Terror: Alternate Refuge (TS GL3 Pregame Week 1) ( 2 ) [Stuck in a Timeline?] (29)
The Fleets of Fate (TS:GL3 PreGame Week 1, Caused by Space 3 Campaign) [Alternate Earths] (15)
Auf Gor and the Awakening of Holys (Caused by TSGL3 Pregame week 2 missions) [Alternate Refuges] (4)